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Saturday, 7 April 2018

WWE 2K18

  WWE2K18


GAMEPLAY

  • The max number of wrestlers in the ring in WWE 2K18 has been increased to 8 Superstars for the first time in the series, featuring 8-Man Tag Team Matches (4 vs 4), Ladder Matches, Battle Royals, as well as up to 8 Superstars in the ring at the same time during a Royal Rumble Match.
  • Completely Revamped Royal Rumble: New Mini-Games, New Animations, New Types of Eliminations, a Rollout System, New A.I. Smart Pairing with Tag Partners working together, a system that allows Superstars to enter the Rumble with a buff.
  • Reworked Elimination Chamber, with brand new Chamber Model, all new Animations, and for the first time ever, Elimination Chamber Entrances! Both the old and new Elimination Chamber structures are playable.
  • Expanded Backstage Brawls with three-times the interactive objects and new locations to fight across in the arena, such as the parking lot. The developers describe it as a free roam arena.
  • New Carry and Drag System, that allows you to pick up your opponents and carry them to an interactive landing spot (ring steps, corner buckles, outside ringpost, etc), similar to the older Ultimate Control. The System features 4 base positions: Cradle, Powerbomb, Fireman, and On-The-Shoulder (Oklahoma / Powerslam setup)
  • You can also do Mid-Move Adjustment, like the Directional Throw featured in previous games.
  • There is a New Position Feeding System. Superstars will adjust their position in the ring when selling, so matches flow better: instead of bumping and staying down, they head towards the ropes, corner-seated, corner-groggy, apron, etc.
  • Updated Weight Detection System, with lifting moves having a rating that determines who can execute them. Superstars could also get a temporary adrenaline boost that might allow them to execute lifting moves that are over their limit.
  • Key parts of the submission system have been reworked and overhauled entirely, making it easier to learn and use.
  • The kick-out window placement is now harder to predict. The speed of the rotation quickens depending on the strength of the executed move.
  • Improved Tag matches with New Hot Tag System
  • A new feature meant to enhance both gameplay and story, is the "quick pin" - the idea that one player can land a schoolboy roll-up or a crucifix-style leverage pin, ending a bout quickly, just like the matches on TV sometimes. To aid this, there are now 12 different new match interference scenarios - from run-ins to walk-ins to just entrance music playing - that will create a targeted distraction and open up a quick pin window. After the bell, the loser, still with full energy, will then have the option of beating down whoever it was that just scored the "fluke win."
  • 80 new "selling" animations added to really bring out the specific personalities and movements of the superstars, with a new match directive that dictates, based on time and various energy levels, the intensity of the sell.

MyCAREER MODE

  • WWE 2K18 MyCareer delivers a new MyPlayer experience that introduces a brand new upgrade and progression system.
  • MyCareer in WWE 2K18 features a Story which is more concise and narrative-driven, and will be replayable with branching paths, instead of a never-ending series of matches like in previous years.
  • WWE 2K18 MyCareer will also incorporate Free-Roaming in Backstage Areas, allowing you to explore, talk and attack other WWE Superstars, forming alliances, making enemies, seeking out quests, and strategizing for upcoming matches.
  • Players can choose from eight 8 Fighting Styles to help define their MyPLAYER experience. Each fighting style (Giant, High Flyer, Brawler, Technician...) comes with its strengths and weaknesses, so the choice of style matters. The fighting styles are going to be exclusive to the MyPlayer system.
  • Upgraded Promo Engine (Promo Engine 2.0)
  • MyCareer Invasion is "going further", with more ways to interact with your friends' characters.

ONLINE

  • WWE 2K18 is delivering an all-new Online MyPlayer Mode Called "Road to Glory", that lets players compete against others, using their MyPLAYER characters, in a quest to qualify for WWE pay-per-view events. More details will be revealed in the coming months.
  • Backstage Brawls will now be playable Online in WWE 2K18.
  • WWE 2K18 will also feature an Improved Community Creations Search Engine,now offering more relevant results.

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WWE UNIVERSE MODE

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  • WWE Universe Mode "Re-Wrote Completely" in WWE 2K18, to support very diverse pay-per-view calendars, meaning it manages WWE’s current pay-per-view schedule alongside player-created custom pay-per-view calendars.
  • There is a new Story System that provides more flexibility in how stories play out. The interactions between WWE Superstars build up to rivalries and determine what stories will unfold.
In addition, there are new story cut scenes, new Power Rankings and even a new Superstar goal feature to be announced in the future.

ROSTER

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